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No commits in common. "e73e5257c9a68ec6067840410f25b09eb5ee310a" and "d49ba1221a402736f9d198daf3e7ea68808a2b6c" have entirely different histories.

5 changed files with 100 additions and 296 deletions

38
app.py
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@ -94,37 +94,6 @@ def cluster_data():
for node in nodes:
node_name = node.metadata.name
internal_ip = "N/A"
if node.status and getattr(node.status, 'addresses', None):
for addr in node.status.addresses:
addr_type = getattr(addr, 'type', None) or (addr.get('type') if isinstance(addr, dict) else None)
addr_val = getattr(addr, 'address', None) or (addr.get('address') if isinstance(addr, dict) else None)
if addr_type == 'InternalIP':
internal_ip = addr_val
break
os_image = "N/A"
if node.status and getattr(node.status, 'node_info', None):
node_info = node.status.node_info
if isinstance(node_info, dict):
os_image = node_info.get('osImage') or node_info.get('os_image') or "N/A"
else:
os_image = getattr(node_info, 'os_image', None) or getattr(node_info, 'os_image', "N/A")
labels = node.metadata.labels or {}
roles = []
for k in labels:
if k.startswith("node-role.kubernetes.io/"):
role_name = k.split("/", 1)[1]
if role_name:
roles.append(role_name)
is_control_plane = any(r in ["control-plane", "master"] for r in roles) or ("control-plane" in node_name) or ("master" in node_name)
if is_control_plane and not roles:
roles = ["control-plane" if "control-plane" in node_name else "master"]
elif not roles:
roles = ["worker"]
cpu_allocatable = parse_cpu(node.status.allocatable.get('cpu', '0'))
mem_allocatable = parse_memory(node.status.allocatable.get('memory', '0'))
@ -134,13 +103,6 @@ def cluster_data():
node_data = {
"name": node_name,
"type": "node",
"roles": roles,
"is_control_plane": is_control_plane,
"isControlPlane": is_control_plane,
"internal_ip": internal_ip,
"internalIp": internal_ip,
"os_image": os_image,
"osImage": os_image,
"cpu_allocatable": cpu_allocatable,
"mem_allocatable": mem_allocatable,
"cpu_usage": node_usage_cpu,

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@ -1,83 +1,3 @@
// Patch Three.js r128 Sprite raycast camera space vs world space bug
(function() {
const _worldScale = new THREE.Vector3();
const _mvPosition = new THREE.Vector3();
const _vA = new THREE.Vector3();
const _vB = new THREE.Vector3();
const _vC = new THREE.Vector3();
const _uvC = new THREE.Vector2();
const _intersectPoint = new THREE.Vector3();
const _modelViewMatrix = new THREE.Matrix4();
THREE.Sprite.prototype.raycast = function (raycaster, intersects) {
if (!raycaster.camera) return;
_worldScale.setFromMatrixScale(this.matrixWorld);
_modelViewMatrix.multiplyMatrices(raycaster.camera.matrixWorldInverse, this.matrixWorld);
_mvPosition.setFromMatrixPosition(_modelViewMatrix);
if (raycaster.camera.isPerspectiveCamera && this.material.sizeAttenuation === false) {
_worldScale.multiplyScalar(-_mvPosition.z);
}
const rotation = this.material.rotation;
let sin = 0, cos = 1;
if (rotation !== 0) {
cos = Math.cos(rotation);
sin = Math.sin(rotation);
}
const center = this.center;
const transformVertex = (v, mvPosition, center, scale, sin, cos) => {
v.x -= center.x;
v.y -= center.y;
let rx = v.x * scale.x;
let ry = v.y * scale.y;
if (sin !== 0) {
const x = rx;
const y = ry;
rx = cos * x - sin * y;
ry = sin * x + cos * y;
}
v.x = rx + mvPosition.x;
v.y = ry + mvPosition.y;
v.z = mvPosition.z;
// Transform from Camera space to World space
v.applyMatrix4(raycaster.camera.matrixWorld);
};
transformVertex(_vA.set(-0.5, -0.5, 0), _mvPosition, center, _worldScale, sin, cos);
transformVertex(_vB.set(0.5, -0.5, 0), _mvPosition, center, _worldScale, sin, cos);
transformVertex(_vC.set(0.5, 0.5, 0), _mvPosition, center, _worldScale, sin, cos);
let intersect = raycaster.ray.intersectTriangle(_vA, _vB, _vC, false, _intersectPoint);
if (intersect === null) {
transformVertex(_vB.set(-0.5, 0.5, 0), _mvPosition, center, _worldScale, sin, cos);
intersect = raycaster.ray.intersectTriangle(_vA, _vC, _vB, false, _intersectPoint);
if (intersect === null) {
return;
}
}
const distance = raycaster.ray.origin.distanceTo(_intersectPoint);
if (distance < raycaster.near || distance > raycaster.far) return;
intersects.push({
distance: distance,
point: _intersectPoint.clone(),
uv: _uvC.clone(),
face: null,
object: this
});
};
})();
let currentMetric = 'cpu';
let clusterData = null;
@ -268,31 +188,24 @@ async function fetchData() {
}
// Helper to create 3D Canvas Text Sprite for Node Labels
function createTextSprite(text, fontSize = 28, textColor = '#f8fafc', bgColor = 'rgba(15, 23, 42, 0.85)', isBold = false, isControlPlane = false) {
function createTextSprite(text, fontSize = 28, textColor = '#f8fafc', bgColor = 'rgba(15, 23, 42, 0.85)') {
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
// Allocate higher resolution canvas for crisp text
canvas.width = isControlPlane ? 640 : 512;
canvas.height = isControlPlane ? 160 : 128;
const pad = 16;
const w = canvas.width - pad * 2;
const h = canvas.height - pad * 2;
canvas.width = 512;
canvas.height = 128;
// Pill background
ctx.fillStyle = bgColor;
ctx.roundRect(pad, pad, w, h, isControlPlane ? 32 : 24);
ctx.roundRect(16, 16, canvas.width - 32, canvas.height - 32, 24);
ctx.fill();
// Border
ctx.strokeStyle = isControlPlane ? 'rgba(168, 85, 247, 0.95)' : 'rgba(59, 130, 246, 0.6)';
ctx.lineWidth = isControlPlane ? 8 : 6;
ctx.strokeStyle = 'rgba(59, 130, 246, 0.6)';
ctx.lineWidth = 6;
ctx.stroke();
// Text - use 900 weight for control plane / master, 700 for regular
const fontWeight = isControlPlane ? '900' : (isBold ? '800' : '700');
ctx.font = `${fontWeight} ${fontSize}px Inter, sans-serif`;
// Text
ctx.font = `700 ${fontSize}px Inter, sans-serif`;
ctx.fillStyle = textColor;
ctx.textAlign = 'center';
ctx.textBaseline = 'middle';
@ -301,21 +214,7 @@ function createTextSprite(text, fontSize = 28, textColor = '#f8fafc', bgColor =
const texture = new THREE.CanvasTexture(canvas);
const spriteMaterial = new THREE.SpriteMaterial({ map: texture, transparent: true });
const sprite = new THREE.Sprite(spriteMaterial);
// Differentiate scale: control plane sprite is larger
if (isControlPlane) {
sprite.scale.set(58, 14.5, 1);
} else {
sprite.scale.set(45, 11.25, 1);
}
// Add invisible Mesh plane for 100% reliable raycasting
const hitGeo = new THREE.PlaneGeometry(1, 1);
const hitMat = new THREE.MeshBasicMaterial({ visible: false, depthWrite: false });
const hitMesh = new THREE.Mesh(hitGeo, hitMat);
hitMesh.name = 'labelHitMesh';
sprite.add(hitMesh);
sprite.scale.set(45, 11.25, 1);
return sprite;
}
@ -383,13 +282,9 @@ function build3DCluster(data) {
const centerX = (n.x0 + n.x1) / 2 - BOUNDS_SIZE / 2;
const centerZ = (n.y0 + n.y1) / 2 - BOUNDS_SIZE / 2;
const isControlPlane = n.data.isControlPlane || n.data.is_control_plane ||
(n.data.roles && (n.data.roles.includes('control-plane') || n.data.roles.includes('master'))) ||
n.data.name.includes('control-plane') || n.data.name.includes('master');
const platformGeo = new THREE.BoxGeometry(nw, 1.5, nh);
const platformMat = new THREE.MeshStandardMaterial({
color: isControlPlane ? 0x1e1b4b : 0x1e293b,
color: 0x1e293b,
roughness: 0.5,
metalness: 0.3,
transparent: true,
@ -399,38 +294,18 @@ function build3DCluster(data) {
platformMesh.position.set(centerX, 0.75, centerZ);
platformMesh.receiveShadow = true;
const nodeUserData = {
type: 'node',
name: n.data.name,
isControlPlane: isControlPlane,
roles: n.data.roles || (isControlPlane ? ['control-plane'] : ['worker']),
internalIp: n.data.internalIp || n.data.internal_ip || 'N/A',
osImage: n.data.osImage || n.data.os_image || 'N/A'
};
platformMesh.userData = nodeUserData;
// Platform Border Frame
const edges = new THREE.EdgesGeometry(platformGeo);
const frameColor = isControlPlane ? 0xa855f7 : 0x3b82f6;
const lineMat = new THREE.LineBasicMaterial({ color: frameColor, linewidth: isControlPlane ? 3 : 2 });
const lineMat = new THREE.LineBasicMaterial({ color: 0x3b82f6, linewidth: 2 });
const wireframe = new THREE.LineSegments(edges, lineMat);
platformMesh.add(wireframe);
scene.add(platformMesh);
nodeMeshes.push(platformMesh);
// Node Label Sprite (Larger, bold font for control-plane/master nodes)
const fontSize = isControlPlane ? 34 : 24;
const textColor = isControlPlane ? '#f3e8ff' : '#f8fafc';
const bgColor = isControlPlane ? 'rgba(46, 16, 101, 0.92)' : 'rgba(15, 23, 42, 0.85)';
const sprite = createTextSprite(n.data.name, fontSize, textColor, bgColor, true, isControlPlane);
sprite.position.set(centerX, isControlPlane ? 16 : 14, centerZ - nh / 2 - 2);
sprite.userData = nodeUserData;
const labelHit = sprite.getObjectByName('labelHitMesh');
if (labelHit) {
labelHit.userData = nodeUserData;
}
// Node Label Sprite
const sprite = createTextSprite(n.data.name, 26, '#f8fafc');
sprite.position.set(centerX, 12, centerZ - nh / 2 - 4);
scene.add(sprite);
nodeMeshes.push(sprite);
});
@ -462,9 +337,6 @@ function build3DCluster(data) {
} else if (p.data.status === 'Pending') {
color = 0xf59e0b;
emissive = 0xd97706;
} else if (p.data.status === 'Succeeded') {
color = 0x94a3b8;
emissive = 0x475569;
} else if (p.data.status !== 'Running') {
color = 0xef4444;
emissive = 0xdc2626;
@ -557,133 +429,106 @@ function onPointerMove(event) {
mouse.y = -((event.clientY - rect.top) / container.clientHeight) * 2 + 1;
raycaster.setFromCamera(mouse, camera);
const intersects = raycaster.intersectObjects([...podMeshes, ...nodeMeshes], true);
const intersects = raycaster.intersectObjects(podMeshes);
const tooltip = document.getElementById('tooltip');
if (intersects.length > 0) {
const hitMesh = intersects[0].object;
const data = (hitMesh.userData && hitMesh.userData.type) ? hitMesh.userData : (hitMesh.parent && hitMesh.parent.userData ? hitMesh.parent.userData : {});
if (data && data.type) {
container.style.cursor = 'pointer';
if (hoveredPod !== hitMesh) {
// Reset previous hovered pod
if (hoveredPod && hoveredPod.userData && hoveredPod.userData.type !== 'node' && hoveredPod.material && hoveredPod.material.emissive) {
hoveredPod.material.emissive.setHex(hoveredPod.originalEmissive);
hoveredPod.material.emissiveIntensity = hoveredPod.originalEmissiveIntensity;
}
hoveredPod = hitMesh;
// Highlight hovered pod tower
if (hoveredPod.userData && hoveredPod.userData.type !== 'node' && hoveredPod.material && hoveredPod.material.emissive) {
hoveredPod.material.emissive.setHex(0x60a5fa);
hoveredPod.material.emissiveIntensity = 0.6;
}
if (hoveredPod !== hitMesh) {
// Reset previous hovered pod
if (hoveredPod) {
hoveredPod.material.emissive.setHex(hoveredPod.originalEmissive);
hoveredPod.material.emissiveIntensity = hoveredPod.originalEmissiveIntensity;
}
// Display Tooltip
tooltip.classList.remove('hidden');
// Boundary handling
const tWidth = 260;
let left = event.pageX + 15;
let top = event.pageY + 15;
if (left + tWidth > window.innerWidth) {
left = event.pageX - tWidth - 15;
}
tooltip.style.left = left + 'px';
tooltip.style.top = top + 'px';
if (data.type === 'node') {
const isCP = data.isControlPlane || (data.roles && (data.roles.includes('control-plane') || data.roles.includes('master')));
const badgeLabel = data.roles && data.roles.length ? data.roles.join(', ') : (isCP ? 'control-plane' : 'Node');
tooltip.innerHTML = `
<div class="tooltip-title">
<span>${data.name}</span>
<span style="font-size: 0.7rem; background: ${isCP ? 'rgba(168, 85, 247, 0.35)' : 'rgba(59, 130, 246, 0.3)'}; color: ${isCP ? '#e9d5ff' : '#60a5fa'}; padding: 2px 6px; border-radius: 4px; font-weight: 700;">${badgeLabel}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Internal IP:</span>
<span class="tooltip-value">${data.internalIp || 'N/A'}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">OS Image:</span>
<span class="tooltip-value">${data.osImage || 'N/A'}</span>
</div>
`;
} else if (data.type === 'unused') {
const valCpu = formatCpu(data.cpu_raw);
const valMem = formatBytes(data.memory_raw);
tooltip.innerHTML = `
<div class="tooltip-title">
<span>Available Capacity</span>
<span class="legend-dot unused"></span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Node:</span>
<span class="tooltip-value">${data.nodeName}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Unused CPU:</span>
<span class="tooltip-value">${valCpu}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Unused Memory:</span>
<span class="tooltip-value">${valMem}</span>
</div>
`;
} else {
const valCpu = formatCpu(data.cpu_raw);
const valMem = formatBytes(data.memory_raw);
const statusColor = data.status === 'Running' ? '#10b981' : (data.status === 'Pending' ? '#f59e0b' : (data.status === 'Succeeded' ? '#94a3b8' : '#ef4444'));
tooltip.innerHTML = `
<div class="tooltip-title">
<span>${data.name}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Namespace:</span>
<span class="tooltip-value">${data.namespace}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Node:</span>
<span class="tooltip-value">${data.nodeName}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Status:</span>
<span class="tooltip-value" style="color: ${statusColor}; font-weight: 700;">${data.status}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">CPU Usage:</span>
<span class="tooltip-value ${currentMetric === 'cpu' ? 'active-metric' : ''}">${valCpu}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Memory Usage:</span>
<span class="tooltip-value ${currentMetric === 'memory' ? 'active-metric' : ''}">${valMem}</span>
</div>
`;
}
return;
hoveredPod = hitMesh;
// Highlight hovered pod tower
hoveredPod.material.emissive.setHex(0x60a5fa);
hoveredPod.material.emissiveIntensity = 0.6;
}
}
container.style.cursor = 'grab';
if (hoveredPod) {
if (hoveredPod.userData && hoveredPod.userData.type !== 'node' && hoveredPod.material && hoveredPod.material.emissive) {
// Display Tooltip
tooltip.classList.remove('hidden');
// Boundary handling
const tWidth = 260;
let left = event.pageX + 15;
let top = event.pageY + 15;
if (left + tWidth > window.innerWidth) {
left = event.pageX - tWidth - 15;
}
tooltip.style.left = left + 'px';
tooltip.style.top = top + 'px';
const data = hitMesh.userData;
const valCpu = formatCpu(data.cpu_raw);
const valMem = formatBytes(data.memory_raw);
if (data.type === 'unused') {
tooltip.innerHTML = `
<div class="tooltip-title">
<span>Available Capacity</span>
<span class="legend-dot unused"></span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Node:</span>
<span class="tooltip-value">${data.nodeName}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Unused CPU:</span>
<span class="tooltip-value">${valCpu}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Unused Memory:</span>
<span class="tooltip-value">${valMem}</span>
</div>
`;
} else {
const statusColor = data.status === 'Running' ? '#10b981' : (data.status === 'Pending' ? '#f59e0b' : '#ef4444');
tooltip.innerHTML = `
<div class="tooltip-title">
<span>${data.name}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Namespace:</span>
<span class="tooltip-value">${data.namespace}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Node:</span>
<span class="tooltip-value">${data.nodeName}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Status:</span>
<span class="tooltip-value" style="color: ${statusColor}; font-weight: 700;">${data.status}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">CPU Usage:</span>
<span class="tooltip-value ${currentMetric === 'cpu' ? 'active-metric' : ''}">${valCpu}</span>
</div>
<div class="tooltip-row">
<span class="tooltip-label">Memory Usage:</span>
<span class="tooltip-value ${currentMetric === 'memory' ? 'active-metric' : ''}">${valMem}</span>
</div>
`;
}
} else {
if (hoveredPod) {
hoveredPod.material.emissive.setHex(hoveredPod.originalEmissive);
hoveredPod.material.emissiveIntensity = hoveredPod.originalEmissiveIntensity;
hoveredPod = null;
}
hoveredPod = null;
tooltip.classList.add('hidden');
}
tooltip.classList.add('hidden');
}
// Click to focus camera on selected Pod
function onPointerClick(event) {
if (!hoveredPod || hoveredPod.userData.type === 'node') return;
if (!hoveredPod) return;
let targetPos = hoveredPod.position.clone();

View File

@ -10,7 +10,6 @@
/* Chart Colors */
--color-running: #10b981;
--color-pending: #f59e0b;
--color-succeeded: #94a3b8;
--color-failed: #ef4444;
--color-unused: rgba(148, 163, 184, 0.2);
--color-node: rgba(30, 41, 59, 0.9);
@ -270,7 +269,6 @@ body {
.legend-dot.running { background-color: var(--color-running); box-shadow: 0 0 6px var(--color-running); }
.legend-dot.pending { background-color: var(--color-pending); box-shadow: 0 0 6px var(--color-pending); }
.legend-dot.succeeded { background-color: var(--color-succeeded); box-shadow: 0 0 6px var(--color-succeeded); }
.legend-dot.failed { background-color: var(--color-failed); box-shadow: 0 0 6px var(--color-failed); }
.legend-dot.unused { background-color: #64748b; opacity: 0.5; }

View File

@ -63,7 +63,6 @@
<div class="legend-panel glass-panel">
<div class="legend-item"><span class="legend-dot running"></span> Running Pod</div>
<div class="legend-item"><span class="legend-dot pending"></span> Pending Pod</div>
<div class="legend-item"><span class="legend-dot succeeded"></span> Succeeded Pod</div>
<div class="legend-item"><span class="legend-dot failed"></span> Failed Pod</div>
<div class="legend-item"><span class="legend-dot unused"></span> Available Capacity</div>
<div class="legend-divider"></div>

View File

@ -1,2 +1,2 @@
[metadata]
version = 0.7
version = 0.6